I'm Daniel Fowler a game developer. Over the last 13 years I have developed games for Android, iOS, PC, VR, Web, and Windows Phone. I'm currently working on Dagger Directive. Previously I worked; as a Lead Engineer at Meta working at Downpour Interactive on Onward, a senior engineer working on a couple unreleased games at NCSOFT, on Perplexigon at Moback, Apocalypse Max and Warpship with Wandake, and AdVenture Capitalist with Hyper Hippo. I have also released a Counter-Strike: Global Offensive map called ‘de_metro’ and an Insurgency map called ‘Dry Canal’. Outside of games I have worked as a lab technician for a geotechnical and forensic engineering company and before that I was in the Marine Corps. I graduated from Full Sail University with a Bachelor of Science in Game Design.
You can download my resume here: Download