Game Developer
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Apocalypse Max

Apocalypse Max

 
 

Apocalypse Max is a 2D shooter for Android devices.  The game was originally created for iOS using Cocos2D and was remade using Unity3d for Android and other platforms in the future.

My roles in the development of the Unity3d version has covered a few areas including programming, animation, and design.  We started off making an exact remake of the iOS version but as work went on things were added and the scale of the project grew.  The android version has twice the number of levels, an experience and level system for the player, weapon upgrades, and sub goals for each level. The largest change is the addition of boss battle at the end of each area, below you can see the player battling the swamp boss below.

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Here you can see the player fighting a variety of zombies, dealing some critical strikes, and collecting the gold and experience that drops.

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